Page 4 of 4

Re: Video game speed runs

PostPosted: Sat Aug 12, 2017 3:22 am
by Little Texan
Not a speed run, but funny.

phpBB [video]

Re: Video game speed runs

PostPosted: Sat Aug 12, 2017 10:01 pm
by Funkmonkey
Games back in the day were pixelated and somewhat innocuous themed. Today, you're a terrified little girl desperately attempting to sneak away from a Japanese serial killer.


phpBB [video]

Re: Video game speed runs

PostPosted: Fri Nov 24, 2017 7:49 am
by Izzy Moreno
I never understood speed runs.

Recently, I decided to try something similar it in a game I really like, just to see if it clicked.

Castlevania Lords of Shadow: Mirror of Fate has a "Finish the game in less than 3 hours and 30 minutes" challenge.

So I did. It was stressful, annoying, frustrating and just not fun at all. I like farting around looking at the scenery and possibly getting immersed in the world, noticing little details and stuff.

Speed running seems just like memorization of obstacles and blacking out everything else so you don't get distracted.

What I'm trying to ask is, what is the appeal of it for you guys?

Re: Video game speed runs

PostPosted: Fri Nov 24, 2017 7:56 am
by Zahzoo
With anything on-line I'd rather immerse myself in the whole thing so you can appreciate all aspects. I'm not much of a gamer but running thru something as quick as possible to post a score seems useless to me... the whole point of entertainment is to entertain yourself...

Re: Video game speed runs

PostPosted: Fri Nov 24, 2017 10:54 pm
by Funkmonkey
Izzy Moreno wrote:I never understood speed runs.

Recently, I decided to try something similar it in a game I really like, just to see if it clicked.

Castlevania Lords of Shadow: Mirror of Fate has a "Finish the game in less than 3 hours and 30 minutes" challenge.

So I did. It was stressful, annoying, frustrating and just not fun at all. I like farting around looking at the scenery and possibly getting immersed in the world, noticing little details and stuff.

Speed running seems just like memorization of obstacles and blacking out everything else so you don't get distracted.

What I'm trying to ask is, what is the appeal of it for you guys?



It's not that there's a big appeal, it's just another facet of gaming and "look what I can do" after you play the game and discover everything. After you beat the game, then what's left? Well, you play with certain missions or goals in mind. Some people go back and try to play a FPS style game with the goal of not actually killing anyone. Some people go back as a stealth character, or go back as a tank character and select all options that involve killing everyone. Then there are those that go back and see how fast they can complete the game, kind of like running an obstacle course.

Re: Video game speed runs

PostPosted: Sat Nov 25, 2017 9:43 am
by Izzy Moreno
Zahzoo wrote:With anything on-line I'd rather immerse myself in the whole thing so you can appreciate all aspects. I'm not much of a gamer but running thru something as quick as possible to post a score seems useless to me... the whole point of entertainment is to entertain yourself...


You play online games, Z? Which ones?

Yeah, I agree with your opinion. I guess it all comes down to the old "whatever rocks your boat" adage, some people seem to really get off attaining a score.

The faster you finish a game, the faster you come back to the real world, where the yawning mouth of the void is always just beyond your line of vision, waiting for a fleeting moment of weakness to swallow you whole... :dance:

Re: Video game speed runs

PostPosted: Sat Nov 25, 2017 9:47 am
by Izzy Moreno
Funkmonkey wrote:It's not that there's a big appeal, it's just another facet of gaming and "look what I can do" after you play the game and discover everything. After you beat the game, then what's left? Well, you play with certain missions or goals in mind. Some people go back and try to play a FPS style game with the goal of not actually killing anyone. Some people go back as a stealth character, or go back as a tank character and select all options that involve killing everyone. Then there are those that go back and see how fast they can complete the game, kind of like running an obstacle course.


Yeah, I can sorta see that. It's like those people who obssess over a single show, and become a veritable encyclopedia of knowledge about every single detail of the whole 500 episodes.

I guess that's why this never clicked with me. Nowadays there are so many options - even setting aside 50 bucks a month for games for a whole year will net you an account with more games than you could possibly play over a lifetime - that when I finish a game, I move on to something else. I will eventually return to a game, but by then, I'll have forgotten most of it, so a perfect/speed run is entirely out of the question again.

Re: Video game speed runs

PostPosted: Sun Nov 26, 2017 12:25 am
by Funkmonkey
Izzy Moreno wrote:
Funkmonkey wrote:It's not that there's a big appeal, it's just another facet of gaming and "look what I can do" after you play the game and discover everything. After you beat the game, then what's left? Well, you play with certain missions or goals in mind. Some people go back and try to play a FPS style game with the goal of not actually killing anyone. Some people go back as a stealth character, or go back as a tank character and select all options that involve killing everyone. Then there are those that go back and see how fast they can complete the game, kind of like running an obstacle course.


Yeah, I can sorta see that. It's like those people who obssess over a single show, and become a veritable encyclopedia of knowledge about every single detail of the whole 500 episodes.

I guess that's why this never clicked with me. Nowadays there are so many options - even setting aside 50 bucks a month for games for a whole year will net you an account with more games than you could possibly play over a lifetime - that when I finish a game, I move on to something else. I will eventually return to a game, but by then, I'll have forgotten most of it, so a perfect/speed run is entirely out of the question again.


My gaming came to a quick close after the Atari 2600. Things just got way too complicated.